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      • Codice Edizioni srl

        Codice Edizioni was founded in Turin in September 2003 with the goal of renovating Italy’s traditional non-fiction and popular science publishing; science in its many variations (physics, evolutionism, technology, natural sciences), as a key to interpreting modern society

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        A Civil Code Comic Book that Children Can Understand

        by Du Zili, Du Chang'en

        This book presents a selection of articles in the Civil Code that are relevant to teenagers, and it explains the Civil Code in a question-and-answer format through comic and specific cases. The combination of fun and knowledge in the format prevents readers from becoming intimidated by the legal language. Each case is closely related to social hot topics, and each issue is professionally explained by legal scholars to provide legal countermeasures, which not only facilitates teenagers' learning and understanding, but also makes it easy for them to apply their knowledge to solve legal problems in their lives. Through the youth-friendly ways to promote legal education, to help them better understand and use the law as a tool.

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        Children's & YA

        De los pies a la cabeza (From the head to toe)

        Juega conmigo (Play with me)

        by Pilar Posada, Juliana Salcedo

        From the head to toe. Play with me explores the games with the body draw from the verses created and recreated by Pilar Posada. These verses are inspired in the Latin American oral tradition and only an author and expert of the oral tradition such as Pilar Posada can write these verses with the tone of those that have passed by word of mouth for several generations. She manages to integrate verses from her own oral tradition (creates from what has already been created) and offer the reader something totally new. The illustrations by Juliana Salcedo, great Colombian illustrator, based in Spain, accompany the texts with delicacy and wisdom also favoring the play among and between children, and between children and adults.

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        Children's & young adult fiction & true stories
        2018

        The New Girl Code

        by Niki Smit

        Tumi Letsatsi is a 13-year old melanin kween living in Rondebosch, Cape Town. Her favourite colour is yellow, she's still trying to figure out how not to dent her afro on the bus, and how one goes about (ahem!) “french kissing”. She’s a little awkward and a lot uncertain about her future, friendships and how to put together a cool outfit! But then she stumbles across the magic of coding and creates an app called “Project Prep” that goes viral and rockets her and her friends to fame. Then everything starts to fall apart, as she deals with a catfish who befriends her and steals her code, nasty rumours at school and the newfound attention of a crush. The New Girl Code (by Niki Smit, locally edited by Buhle Ngaba) is about the wonders of working in tech, aimed at girls and young women aged 9-15. The project is an initiative of Inspiring Fifty and based on an idea by Janneke Niessen.

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        Literature & Literary Studies
        February 1997

        A Game at Chess

        Thomas Middleton

        by T.H. Howard-Hill

        For many years Middleton's "A Game at Chess" was more notorious than read, considered rather a phenomenon of theatrical history than a pre-eminent piece of dramatic writing. "A Game at Chess" was a nine days' wonder, an exceptional play of King James' reign on account of its unprecedented representation of matters of state usually forbidden on the stage. The King's Men performed the play uninterruptedly between 5th and 14th August, 1624 at their Globe Theatre, attracting large audiences, before the Privy Council closed the theatre by the King's command. More recently, growing interest in the connections of economics and politics with authorship have promoted readings that locate the play so firmly within its historical context as propaganda that, again, its worthwhile literary and theatrical qualities are neglected. In writing "A Game at Chess", Middleton employed the devices of the neoclassical comedy of intrigue within the matrix of the traditional oral play. What might have seemed old-fashioned allegory was rejuvenated by his adoption of the fashionable game of chess as the fiction within which the play was set. The product of Middleton's experienced craftsmanship is at once deceptively simple and surprisingly complex. ;

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        July 2018

        A playful math game

        by Liang Shukun

        In this book, the author designs 4 context,including 22 interactive math games in which parents are able to play with their children. These math games are not only improving the intimacy between parents and kids, but also developing children's interests in math.

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        DER KABBALA-CODE

        by Nathan Erez und Dorit Ginzburg-Silberman

        DER KABBALA-CODE – Ein esoterisch-kabbalistischer Thriller von Nathan Erez und Dorit Ginzburg-Silberman Ein israelischer Thriller, der zwei scheinbar zusammenhanglose Elemente miteinander verbindet: eine Serie mysteriöser Morde und die Dechiffrierung alter kabbalistischer Texte, Ein Professor aus Jerusalem, Experte für die Entzifferung alter hebräischer Manuskripte, erhält einen geheimnisvollen Auftrag, der ihn über drei Kontinente führt. Dabei verstrickt er sich immer tiefer in ein Netz von Morden und Intrigen und sieht sich mit zahlreichen ungelösten Fragen konfrontiert. Doch sein Wissen im Bereich der Kabbala, einer mystischen Buchstaben- und Zahlenlehre ermöglicht ihm, das Unglück, das seiner Familie und vielen anderen Menschen droht, abzuwenden. Die wechselhafte Historie der Eroberungen Jerusalems und die Lehren der Kabbala sind spannungsvoll in die Erzählung gewoben. Ihre Relevanz und Bedeutung für die Geschichte wird am Ende des Buches deutlich. Der Kabbala-Code ist ein aufregender und packender Thriller. Dank seiner einzigartigen Struktur, der bereichernden Thematik des geheimen Wissens der Kabbala und der überraschenden Auflösung fesselt die Geschichte ihre Leser. Dorit Ginzburg-Silbermann hat das Buch zusammen mit dem israelischen Kabbalisten Nathan Erez (Pseudonym) geschrieben, der bis heute seine wahre Identität nicht preisgibt. Dr. Ginzburg-Silberman lehrt Literaturwissenschaft an führenden Universitäten in Israel. Sie hat zahlreiche Preise für ihre Arbeiten erhalten und an zahlreichen internationalen Seminaren teilgenommen. Dorit Ginzburg-Silbermann hat bereits 17 Bücher veröffentlicht, darunter eine Reihe von Erzählungen, zwei Kinderbücher sowie zahlreiche wissenschaftliche Aufsätze. Die italienische Ausgabe wurde im Dezember 2005 veröffentlicht und fand ein überaus positives Echo in den Medien. Die spanische Ausgabe des Buches erschien im Juni 2006, kurz darauf die portugiesische. Eine tschechische Ausgabe erschien 2008. Rechte für die deutsche Ausgabe sind noch erhältlich!

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        Grandpa’s Fourteen Games

        by Author: Zhao LingIllustrator: Huang Lili

        Key Points: Little games with big wisdom teach children to be optimistic and not afraid of difficulties.   Brief content After Chinese New Year, dad and mom, a doctor and a nurse, have gone to Wuhan to fight the epidemic, leaving grandpa and the little girl at home. The little girl does not know the building is in quarantine so residents cannot go out. To have the girl staying at home happily, grandpa comes up with an idea: a game a day, playing games with the little girl during the fourteen days. The little girl plays the roles of doctor, scientist, policeman, soldier, community administrator, and even patient. Every day, he expects the coming games, through which he feels how people from all walks of life selflessly dedicate themselves to fighting hard with the epidemic.   Reading Guidance: It's in children's nature to love playing games. During these special days, grandpa smartly uses this nature of children to have the little girl get through fourteen-day quarantine without knowing what happens, tenderly protecting a child's heart of innocence and imagination.   Copyright Sold to America, France, German, Lebanon, Turkey, Belgium, Tunisia, Vietnam, Nepal, India, Thailand, Mongolia, New Zealand, Pakistan, Sri Lanka, Cambodia, Russia, Hungary, the UK ( 19countries)     For More Information of Big-eyes Heartwarming Series International Achievement, please refer to https://pan.baidu.com/s/1B6YNlazYSgWJmplmelgM6Q  (fetch code:9a53) Video of First Launch of Big-eyes Heartwarming Series in Gemany Version, please refer to https://pan.baidu.com/s/1ym9c95T7LyoRPwuI3rXRiQ  (fetch code: I9m7) Video of Germany Young readers reading Big eyes Heartwarming Series, please refer to https://pan.baidu.com/s/1X8n_c82FCWNnDqGuOWppHg         (fetch code: 9ptu) Promotion of Big eyes Heartwarming Series in Russian Version on Frankfurt Bookfair, please refer to https://pan.baidu.com/s/1DMP0dMA9mMjZZ2Smc9dBig  (fetch code: 0la4)

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        Literature & Literary Studies
        June 2021

        Passing into the present

        Contemporary American fiction of racial and gender passing

        by Sinead Moynihan

        This book is the first full-length study of contemporary American fiction of passing. Its takes as its point of departure the return of racial and gender passing in the 1990s in order to make claims about wider trends in contemporary American fiction. The book accounts for the return of tropes of passing in fiction by Phillip Roth, Percival Everett, Louise Erdrich, Danzy Senna, Jeffrey Eugenides and Paul Beatty, by arguing meta-critical and meta-fictional tool. These writers are attracted to the trope of passing because passing narratives have always foregrounded the notion of textuality in relation to the (il)legibility of "black" subjects passing as white. The central argument of this book, then, is that contemporary narratives of passing are concerned with articulating and unpacking an analogy between passing and authorship. The title promises to inaugurate dialogue on the relationships between passing, postmodernism and authorship in contemporary American fiction.

      • Trusted Partner
        Children's & young adult fiction & true stories
        2018

        Varta in the Game

        by Natalia Matolinets

        Dark sorceress Varta Tarnovetska used to live a quiet life in Lviv: she worked in a cafe, hanged out with her friends and occasionally clashed with light sorcerers. But everything changed, when the Game began in the city. Power in the Central European Conglomerate for the next century is at stake of this decisive battle. Despite all her efforts, Varta can’t stay away from this violent competition. The marks waiting for sorcerers’ blood, the story of a demon and the secret of what happened a hundred years ago are lying ahead of her. The game is on...

      • Trusted Partner
        March 2016

        Get the Most Out of the Childhood

        Innovative Application of Folk Traditional Game Resources in Kindergarten

        by Honghui LUO

        This book clears up a large amount of playing methods of folk traditional games,and combine text description of playing methods and image interpretation to make those folk traditional games more stereoscopic,vivid and lively,which is indeed very popular among the kindergarten teaching.

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        May 2018

        The Pinochet Plot

        by David Myles Robinson

        Successful San Francisco attorney Will Muñoz has heard of the brutal former Chilean dictator Augusto Pinochet, of course, but it's not until he receives his mother's suicide letter that he has any inkling Pinochet may have had his father, Chilean writer Ricardo Muñoz, assassinated thirty years earlier.Her suspicions spur Will on to a quest to discover the truth about his father's death–and about the psychological forces that have driven his mother to her fatal decision. His journey takes him deep into unexpected darkness linking his current step-father, the CIA, drug-experimentation programs, and a conspiracy of domestic terrorism. The Pinochet Plot is not just a story of a man seeking inner peace; it is also a story of sinister history doomed to repeat itself.

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        Children's & YA

        The Secret of Crossing

        China Story Picture Books

        by Zhang Jie

        China Story Picture Books is the first set of children's picture books launched by the Bingxin Award Committee. This set of books covers the works of seven Bingxin Award-winning writers of different ages including children's literature masters and promising young writers. The illustrations are full of traditional Chinese cultural elements such as dragon lantern dance, paper cutting, oil paper umbrella, and bamboo. Powerful painters at home and abroad are invited to do illustrations, which brings interesting fusion and collision of Chinese and foreign cultures to the books. In addition to the original illustrations, the stories are more touching. Every child can harvest the courage and wisdom for growing up from these stories.   The series consists of 7 picture books: The Dragon Lantern, The Path of Golden Flowers, The Child in Three-Story Attic, The School Day Gifts, The Secret of Crossing, The Slope of Sisters.   The Secret of Crossing tells the story of the growth of children in villages and small towns. The mud road to the canteen is narrow, several places collapse from the foot of the wall, and one of them breaks into a big gap. Why not fill in the big gap? It's really a lion in the way, and the girl has to cross it carefully, with all her strength.

      • Trusted Partner
        Fiction
        August 2018

        The Language of Go Chess

        by Chu Fujin

        This is a story about Chinese Go chess.The protagonist Xiao Wang lives in the North Lane. Go chess connects his life with other chess players such as Jiang Chong, Liu Yun, Tao Song, Chen Xiaodong and Chang Shuo. Through this novel, we see the modern life, the modern psychology and the modern society of China.

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        Children's & YA
        2020

        Whiz - The Kid Who Loved to Run

        by Olesia Keshelia-Isak (Author), Olha Dehtiariova (Illustrator)

        This is a funny and touching story about running, love, friendship, and support. It is about getting to know oneself and the world that surrounds us.The main character Theo cannot sit still and loves to run, just like his mother, for whom running is an essential part of her life. Theo knows a lot about runners, and yet, as he is getting ready to participate in a race, countless questions emerge in his head. What does it take to become a champion? How does one learn to always be first? And most importantly — how and when to reveal to his mom the secret that explains why he is always so hyper energetic. In addition to the fictional story, the book contains useful information and tips: what young runners should eat, how to choose comfortable sneakers, what pulse is and why it is important to measure it, what marathons, halfmarathons and children’s races are, and how to join them... Lastly, the book comes with a tangible prize that every young reader is going to love: upon finishing it, they are all guaranteed to get a medal!     From 6 to 9 years, 5980 words Rightsholders: publishing@yakaboo.com

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        Ismael et Radia au Japon

        Le Japon

        by Jihane Andaloussi / Fadwa El Alami Moutawakkil / Youssef Al Houcine / Omar Kabbaj

        Spark your little adventurers' love for reading with an exciting journey through Japan! This book invites young explorers to discover vibrant scenes, from ancient temples and delicious sushi to the latest technology and video games. They’ll embark on a thrilling forest adventure with Radia, Django, and Ismael, where they’ll encounter a surprising character along the way. Explore iconic sights like Tokyo Tower, cherry blossoms, and koinobori, and learn about Hachiko, tanuki, and manga. Packed with stickers, games, and coloring pages, this book is a treasure trove designed to ignite their curiosity and imagination. Get ready for an unforgettable adventure through the wonders of Japan!

      • Trusted Partner
        May 2019

        Great game power: interesting stickers

        by Duomapeiwa

        It contains 40 theme Sudoku cards, the difficulty of the game is increasing gradiently, children use their favorite stickers to complete the Sudoku game of each theme.

      • Trusted Partner
        July 2018

        Inventory (3). Der Katastrophen-Code

        by Briggs, Andy

        Dev, Lot und Mason bekommen Verstärkung: Drei Jugendliche sollen ihnen helfen, die gestohlenen Erfindungen aus dem Inventory aufzuspüren. Mitten im Training der Neuen versetzt eine unheilvolle Nachricht die Truppe in Aufregung. Jemand hat mit einem elektromagnetischen Impuls eine längst vergessene Waffe aktiviert. Ihre Energie kann die Welt in kürzester Zeit zerstören! Dev und seine Freunde müssen den Code knacken, bevor es zu spät ist. Doch die wahre Gefahr ist ihnen näher, als sie es jemals für möglich gehalten haben ...

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