Teacher Created Materials
Teacher Created Materials publishes innovative, imaginative, and award-winning resources for teachers, parents, and students in all subjects for ages 4-18 worldwide.
View Rights PortalTeacher Created Materials publishes innovative, imaginative, and award-winning resources for teachers, parents, and students in all subjects for ages 4-18 worldwide.
View Rights PortalFor over 40 years, Teacher Created Materials (TCM) has published innovative and imaginative resources for teachers and students, bringing exceptional curriculum content to classrooms worldwide. Our award-winning resources are sold and licensed in 89 countries. Everything we publish is created and approved by teachers. All our leveled reading books and curriculum kits are designed to engage students, improve literacy and reading comprehension, build content knowledge, and develop critical-thinking skills.
View Rights PortalDesigned to introduce the student or general reader to a largely unfamiliar area of Elizabethan theatrical activity, Five Elizabethan progress entertainments focuses on a group of entertainments mounted for the monarch in the closing years of her reign. Richly annotated, and prefaced by a substantial introduction, the texts enable an understanding of the motives underlying not only the progress itself, but the choice of locations the monarch elected to visit and the personal and political preoccupations of those with whom she determined to stay. Selected for their diversity, the entertainments exhibit the tensions underlying some royal visits, the lavish expenditure entailed for the monarch's hosts and the overlap in terms of both material and authorship between the progress entertainments and the more widely studied products of the sixteenth-century stage.
Designed to introduce the student or general reader to a largely unfamiliar area of Elizabethan theatrical activity, Five Elizabethan progress entertainments focuses on a group of entertainments mounted for the monarch in the closing years of her reign. Richly annotated, and prefaced by a substantial introduction, the texts enable an understanding of the motives underlying not only the progress itself, but the choice of locations the monarch elected to visit and the personal and political preoccupations of those with whom she determined to stay. Selected for their diversity, the entertainments exhibit the tensions underlying some royal visits, the lavish expenditure entailed for the monarch's hosts and the overlap in terms of both material and authorship between the progress entertainments and the more widely studied products of the sixteenth-century stage.
Media reports often praise movement as a cure-all. But apart from its undisputed positive effect on health, does movement really make us smarter? Consider a national football team, for example – are these excessively sports-driven players automatically the smartest people? Should we simply replace all school subjects with sports? The authors provide a detailed summary of the latest scientific findings on the influence of movement on cognitive ability. They describe the effects of movement, on old age, embodiment, emotion, school as well as other factors that influence cognition. Target Group: teachers, lecturers, psychologists, psychiatrists, neurologists, psychotherapists, movement therapists.
Taking a cue from revisionist scholarship on early modern vernacular architectures and their relationship to the classical canon, this book rehabilitates the reputations of a representative if misunderstood building typology - the eighteenth-century brick terraced house - and the artisan communities of bricklayers, carpenters and plasterers responsible for its design and construction. Opening with a cultural history of the building tradesman in terms of his reception within contemporary architectural discourse, chapters consider the design, decoration and marketing of the town house in the principal cities of the eighteenth- and early nineteenth-century British Atlantic world. The book is essential reading for students and scholars of the history of architectural design and interior decoration specifically, and of eighteenth-century society and culture generally.
Even the best team can’t win if the defence is weak. And that’s not surprising, because Finn the attacker now has to play as a defender. The Soccer Gang urgently needs to get a boost! Of all people, it’s Gregor – who knows nothing whatsoever about football – who knows somebody: Leo, a defender, has moved to the town. Could Leo be the answer to the Soccer Gang’s problem?
This book is a down to earth, practical guide which provides ten simple steps for success for anyone responsible for recruiting a winning veterinary practice team: whether they are recruiting employees and building their team, or changing culture and creating a supportive environment where employees are engaged and motivated. It is ideal for small business owners who can't afford to employ any human resource support.Intensely practical, it delivers key facts for veterinary staff starting out in business. The book:· Details how you can attract, recruit and retain the right people for a winning team· Guides you on creating a well organised, supportive practice in which employees can flourish· Provides you with a basic introduction to building a strategy and improving your marketing campaigns· Covers the basics of sound financial planning and how to win clients and increase your revenues· Looks at how to manage common pitfallsWith a wealth of practical templates and forms to use, this book adopts a straight-talking approach which will be welcomed by anyone starting their own veterinary practice. Table of contents 1: Step 1: WHY? 2: Step 2: Your First Time? 3: Step 3: Vision, Mission, Values and Culture 4: Step 4: How to Define What and Who You Need 5: Step 5: Recruitment and Induction 6: Step 6: Performance Management and Employee Engagement 7: Step 7: Employee Health and Wellbeing 8: Step 8: How to Build a Loyal Client Database and Marketing Your Practice 9: Step 9: Financial Management 10: Step 10: Three Key Strategies to Increase Your Revenue by 25%
State-building intervention in weak, war-torn or failing states has become a priority for the international community. However, the question of how to legitimately engage in the shaping of national governance remains, at the very least, a vexed one. This book explores this key issue through a critical examination of a new model of state-building intervention which has recently emerged in relation to the Pacific 'arc of crisis'. Initiated by the Australian Government in 2003, this 'cooperative intervention' doctrine, built on declared principles of partnership and respect for sovereignty, seems to offer a legitimate way to engage in state-building intervention. Drawing on a group of distinguished Pacific specialists, this book mounts a critique of these claims, showing how international legitimacy does not automatically translate into political legitimacy among those in the affected societies; and how the attempt to legitimise the intervention internationally may actually work against such legitimacy in the recipient state. These insights will be of value to those interested in public policy studies, international law, development studies and international relations. ;
Become an explorer! Go with Lias on an exciting mission and solve the puzzles that will lead you to your goal. Eventually you must decide: how will the adventure continue? 3 paths – 3 adventures – which of them is for YOU? Join Lias, Mojo and Cookie on a mission to the Himalayas: together they must find out what has happened to Lias’s father. He disappeared six months ago and the only thing he left behind was his expedition diary, which is full of strange clues and puzzles. The reader will be able to move onto the next stage only if you can decipher them. A great adventure awaits you! And you decide In the end, you must decide: How should the adventure continue for you and the Explorer Team? Hunt with Lias through the forgotten world. Go with Tashi to discover the eternal ice or follow Cookie and Mojo through fire and lava. You will have to choose which of the Explorers you want to accompany on the next adventure.
Wave Rider is a poetic reflection of author Rebecca Fitton's long journey to heal from sexual abuse, abandonment, and neglect, building a new world based on wholeness of body, mind, and spirit. Her journey has taken a lifetime. To use the metaphor of waves, sometimes the undertow nearly drowned her–but she survived. Now her beautiful and profound book offers inspiration to others who have also suffered greatly from abuse.
From children's book author Emily House comes a wonderful story that re-connects us with our planet. A modern fable inspired by recent events, Earth Takes a Break is a touching picture book jam-packed with fun illustrations and woven together with a message of hope. When Earth feels unwell, she goes to the doctor to ask for help. What the doctor prescribes seems impossible to Earth, until she wakes the next day to find a surprising change!
Werde Explorer! Löse Rätsel, knacke Codes, werde Teil des Teams und entdecke ein einzigartiges Bucherlebnis! Für alle Fans von Escape Rooms, Exit Games und spannenden Geschichten. In diesem Bucherlebnis von Björn Berenz und Christoph Dittert kommen Abenteurer und Rätselfans ab 8 Jahren auf ihre Kosten. Jeder Band enthält ein neues, farbig illustriertes Tagebuch mit Rätseln und Hinweisen zum Knobeln, Kritzeln, Schneiden und Basteln. Entdecke mit Tashi das ewige Eis. Weil Tashi die wichtigste Regel seines Volkes gebrochen hat, wurde er aus der Höhlenwelt der Jain verstoßen. Der einzige Weg zurück führt über den mystischen Pfad der Jain. Doch der birgt einige Gefahren! Kannst du Tashi helfen, sie zu überwinden? Zum Glück hat sein Großvater ihm ein Buch hinterlassen. Die Rätsel darin können euch den Weg weisen. Aber nehmt euch in Acht! Ein Yeti hat eure Fährte aufgenommen und ist euch dicht auf den Fersen … Am Ende kannst du selbst entscheiden, mit welchem Explorer du ein weiteres Abenteuer bestreiten willst: Jage mit Lias durch die vergessene Welt. Oder folge Cookie & Mojo durch Feuer und Lava. Viele spannende Rätsel und Fragen erwarten euch! Jede Mission führt die Explorer ans Ziel und du bist mittendrin. Schnapp dir deine nächste Mission: Explorer Team. Verschollen in der vergessenen Welt Explorer Team. Gefangen zwischen Feuer und Lava
This book charts the building of 1 Angel Square, the remarkable new head office for The Co-operative Group in Manchester's new NOMA district. Combining text and photographs to illustrate the building from commissioning to completion, Len Grant has interviewed the whole project team - clients, architects, engineers, project managers and builders - and has had unreserved access to document the creation of this already award-winning structure. The design of 1 Angel Square by the architects 3DReid, is currently the UK's highest BREEAM (Building Research Establishment's Environmental Assessment Method) rated office building to date, and it is set to be one of the most sustainable buildings in Europe. 1 Angel Square, the book, is an intimate record of this fascinating building. Some of the impressive facts include: 3,157 internal and external window panels make up the façade; there are 10,500 data and power outlets; it sits on 539 foundation piles, with an average depth of 18 metres below ground; and there are approximately 22km of power cables. This book will be required reading for students of architecture and construction, sustainability studies and urban planning, and for those with an interest in the history of one of the world's great businesses. ;
Werde Explorer! Löse Rätsel, knacke Codes, werde Teil des Teams und entdecke ein einzigartiges Bucherlebnis! Für alle Fans von Escape Rooms, Exit Games und spannenden Geschichten. In diesem Bucherlebnis von Björn Berenz und Christoph Dittert kommen Abenteurer und Rätselfans ab 8 Jahren auf ihre Kosten. Jeder Band enthält ein neues, farbig illustriertes Tagebuch mit Rätseln und Hinweisen zum Knobeln, Kritzeln, Schneiden und Basteln. Jage mit Lias durch die vergessene Welt. Die Hinweise, die Lias’ verschollener Vater hinterlassen hat, führen euch in einen exotischen Urwald. Dabei stoßt ihr auf ein altes Flugzeugwrack. Was hat es damit nur auf sich? Kannst du Lias helfen, die Spuren richtig zu deuten? Die Rätsel im Expeditionstagebuch seines Vaters weisen euch den Weg. Schon bald findet ihr heraus, dass ihr einem großen Geheimnis immer näherkommt. Wäre da nicht die schreckliche Bestie, die es auf euch abgesehen hat … Am Ende kannst du selbst entscheiden, mit welchem Explorer du ein weiteres Abenteuer bestreiten willst: Entdecke mit Tashi das ewige Eis. Oder folge Cookie & Mojo durch Feuer und Lava. Viele spannende Rätsel und Fragen erwarten euch! Jede Mission führt die Explorer ans Ziel und du bist mittendrin. Schnapp dir deine nächste Mission: Explorer Team. Jagd durchs ewige Eis Explorer Team. Gefangen zwischen Feuer und Lava
Werde Explorer! Löse Rätsel, knacke Codes, werde Teil des Teams und entdecke ein einzigartiges Bucherlebnis! Für alle Fans von Escape Rooms, Exit Games und spannenden Geschichten. In diesem Bucherlebnis von Björn Berenz und Christoph Dittert kommen Abenteurer und Rätselfans ab 8 Jahren auf ihre Kosten. Jeder Band enthält ein neues, farbig illustriertes Tagebuch mit Rätseln und Hinweisen zum Knobeln, Kritzeln, Schneiden und Basteln. Folge Cookie & Mojo durch eine Welt voller Feuer und Lava. Jahrelang haben sich die Zwillinge alleine in Kathmandu durchgeschlagen. Bis ihnen das mysteriöse Vermächtnis der Hüter in die Hände fällt. Es ist ein Buch voller Rätsel und der Schlüssel zu Cookies und Mojos Vergangenheit. Kannst du ihnen helfen, dem Geheimnis auf die Spur zu kommen? Aber Achtung! Euer Weg birgt zahllose Hindernisse, von denen manche nur mit einer großen Portion Sprengstoff überstanden werden können … Am Ende kannst du selbst entscheiden, mit welchem Explorer du ein weiteres Abenteuer bestreiten willst: Jage mit Lias durch die vergessene Welt. Oder entdecke mit Tashi das ewige Eis. Viele spannende Rätsel und Fragen erwarten euch! Jede Mission führt die Explorer ans Ziel und du bist mittendrin. Schnapp dir deine nächste Mission: Explorer Team. Verschollen in der vergessenen Welt Explorer Team. Jagd durchs ewige Eis
This is a collection of works on the theme of corporate culture. There are four chapters in the book: "Enjoy•Value", "Enjoy•Ecology", "Enjoy•Life", "Enjoy•Culture". The first chapter elaborates the development of Changsha Bank into a big, party building as the soul, management as the foundation, service as the key, love as the beauty, and technology as the first from the three dimensions of management, products and the future. It records the birth and development of Changsha Bank’s products Growth, imaginative business planning, etc.; Chapter 2 shows the steps of Changsha Bank to explore ecological banking, build a financial ecosystem, cross-border brand alliances, openness and win-win, compatibility and inclusiveness; Chapter 3 tells the story of employees' hard work, etc.; The fourth chapter presents the research results of the Changsha Bank’s Corporate Culture Construction Expert Advisory Committee.