Your Search Results(showing 31121)

    • Trusted Partner
      Medicine
      June 2025

      Head in the game

      Sociocultural analyses of brain trauma in sport

      by Stephen Townsend, Murray G. Phillips, Gary Osmond, Rebecca Olive

      Head in the game brings together international scholars from multiple humanities, social science, and scientific disciplines to critically examine one of the most vexing issues in global sport: concussion. It argues that science and medicine alone cannot solve the concussion crisis: sociocultural factors must also be considered. This edited collection draws attention to the ways that social, cultural, historical, political, literary, philosophical, and legal factors have shaped the concussion crisis in sport. Head in the game is essential reading for those who want to understand how the concussion crisis came to be, and provides guidance for developing ethical and evidence-based solutions in the future.

    • Trusted Partner
      January 2019

      Great game power: ancient poetry amusement park

      by Duomapeiwa

      This is a set of books that can make ancient poetry study and play. It contains three ancient poetry game sets, and selects 78 ancient poems that must be mastered by primary school students. Each ancient poem is designed with a game that is helpful for reading and memory, so that preschool and lower primary school children can learn ancient poems in the game. In addition, the game chess of ancient poetry and the token of flying flowers of ancient poetry are designed for the children who have spare efforts.

    • Trusted Partner
      January 2019

      Great game power: Super logic power training

      by Duomapeiwa

      It includes four game products: interesting Sudoku stick card, maze adventure, yizhi ring chess and snake chess family fun. "Fun Sudoku stickers" contains 40 theme Sudoku cards, the difficulty of the game is increasing gradiently, children use their favorite stickers to complete the Sudoku game of each theme. Maze adventure contains 40 themed maze cards. The difficulty of the game increases gradiently. The upgraded maze and animal maze with greater difficulty are equipped with reference answers. "Yizhi ring chess" and "snake chess family happiness" respectively contain 10 themed chessboards, which are equipped with lovely chessboards and dice, as well as convenient paper containers

    • Trusted Partner
      March 2019

      Great game power: maze adventure

      by Duomapeiwa

      Maze adventure contains 40 themed maze cards. The difficulty of the game increases gradiently. The upgraded maze and animal maze with greater difficulty are equipped with reference answers.

    • Trusted Partner
      April 2019

      Great game power: dot even picture

      by Duomapeiwa

      Dianlianhua is an interesting and educational game for young children. It can well train children's logic, concentration and fine motor ability of hands. This picture scroll designed by duo Ma is presented in the form of large-scale scroll. It contains six themes: Animal Grand View Garden, four seasons wonder painting, traffic shuttle map, dinosaur world, musical instrument mobilization and celebrity Museum, which are also of great interest to children. After the children connect the patterns of each picture, they can get six lovely and beautiful pictures, and they can also be mounted and hung in their own rooms for decoration

    • Trusted Partner
      Humanities & Social Sciences
      March 2017

      The imperial game

      by Andrew Thompson, John M. MacKenzie

      This anthology examines the fortunes of cricket in various colonies as the sport spread across the British Empire. It helps to explain why cricket was so successful, even in places like India, Pakistan and the West Indies where the Anglo-Saxon element remained in a small minority. It demonstrates, perhaps better than any other single work, how awesome was the power of cultural imperialism. Even when former subjects threw off the political yoke of the Europeans, they still adhered tenaciously to the sporting and recreational models that the imperialists had introduced. 'The Imperial Game' provides an invaluable insight into how cricket developed powerful social, cultural and even political connotations in a colonial environment. This is a fascinating study of cricket as a cultural phenomenon, and traces its changing meaning in all the continents in which Britain once exercised power. The book is a collection of essays by six of the world's leading scholars in the field of sports history, and will be of value not onle to students examining the historical sociology of sport, but also to those with a general interest in social history. This study will also appeal to cricket enthusiasts the world over.

    • Trusted Partner
    • Trusted Partner
      July 2018

      A playful math game

      by Liang Shukun

      In this book, the author designs 4 context,including 22 interactive math games in which parents are able to play with their children. These math games are not only improving the intimacy between parents and kids, but also developing children's interests in math.

    • Trusted Partner
      March 2016

      Get the Most Out of the Childhood

      Innovative Application of Folk Traditional Game Resources in Kindergarten

      by Honghui LUO

      This book clears up a large amount of playing methods of folk traditional games,and combine text description of playing methods and image interpretation to make those folk traditional games more stereoscopic,vivid and lively,which is indeed very popular among the kindergarten teaching.

    • Trusted Partner
      Children's & YA
      January 2012

      In the Zoo: Poem-Game

      by Oksana Krotiuk (Author), Yuliia Polishchuk (Illustrator)

      In the Zoo: poem-game is a beautiful folding book about animals with educational poems for little children. From 3 to 5 years, 113 words Rightsholders: Diana Semak, bohdanbooksco@gmail.com

    • Trusted Partner
      Children's & young adult fiction & true stories
      2018

      Varta in the Game

      by Natalia Matolinets

      Dark sorceress Varta Tarnovetska used to live a quiet life in Lviv: she worked in a cafe, hanged out with her friends and occasionally clashed with light sorcerers. But everything changed, when the Game began in the city. Power in the Central European Conglomerate for the next century is at stake of this decisive battle. Despite all her efforts, Varta can’t stay away from this violent competition. The marks waiting for sorcerers’ blood, the story of a demon and the secret of what happened a hundred years ago are lying ahead of her. The game is on...

    • Trusted Partner
      Literature & Literary Studies
      February 1997

      A Game at Chess

      Thomas Middleton

      by T.H. Howard-Hill

      For many years Middleton's "A Game at Chess" was more notorious than read, considered rather a phenomenon of theatrical history than a pre-eminent piece of dramatic writing. "A Game at Chess" was a nine days' wonder, an exceptional play of King James' reign on account of its unprecedented representation of matters of state usually forbidden on the stage. The King's Men performed the play uninterruptedly between 5th and 14th August, 1624 at their Globe Theatre, attracting large audiences, before the Privy Council closed the theatre by the King's command. More recently, growing interest in the connections of economics and politics with authorship have promoted readings that locate the play so firmly within its historical context as propaganda that, again, its worthwhile literary and theatrical qualities are neglected. In writing "A Game at Chess", Middleton employed the devices of the neoclassical comedy of intrigue within the matrix of the traditional oral play. What might have seemed old-fashioned allegory was rejuvenated by his adoption of the fashionable game of chess as the fiction within which the play was set. The product of Middleton's experienced craftsmanship is at once deceptively simple and surprisingly complex. ;

    • Trusted Partner
      Computing & IT
      July 2018

      More than a game

      by Barry Atkins

    • Trusted Partner
      Children's & YA

      Football: the game that changed the world

      by Laurent Nicolet and Lev Virovets

      Is it true that the first football players in Russia entertained the public between bicycle races? Why did bachelors and married men have to play against each other? Is it possible to cheat, to deceive the referee and win the world championship? What teams did the Little Mozart, Black Spider and Black Panther play for? Most people never ask such questions, while the authors of this book have not only asked them, but also found the answers. This is an exciting history of football from the very beginning till present day, for both children and adults, either long-standing fans or those trying to understand what inspires their friends and family.

    • Trusted Partner
      People & places (Children's/YA)
      March 2018

      Mi Barrio

      by María José Ferrada, Ana Penyas

      Every morning Marta goes out and verifies that everytthing is the way it should be: her friends in a terrace playing an eternal game of cards, the same beach as always in the usual place, children having fun in the schoolyard... Just a regular and amazing life in the neighbourhood.

    • Trusted Partner
      July 2019

      Great game power: Yizhi ring chess

      by Duomapeiwa

      It contains 10 themed chessboards with lovely pieces and dice, as well as a convenient storage paper box.

    • Trusted Partner
      Children's & YA
      2020

      Ayélévi's Secret

      by Simon de Saint-Dzokotoe, Maryse Montron

      Little Ayélévi is very cunning. She always wins at the game of "Who would win the most beautiful flower." This situation intrigued his brother who wanted to understand the secret of these repeated successes. Ayélévi is very clever; will it still be for a long time?

    • Trusted Partner
      The Arts
      September 2024

      The renewal of post-war Manchester

      Planning, architecture and the state

      by Richard Brook

      A compelling account of the project to transform post-war Manchester, revealing the clash between utopian vision and compromised reality. Urban renewal in Britain was thrilling in its vision, yet partial and incomplete in its implementation. For the first time, this deep study of a renewal city reveals the complex networks of actors behind physical change and stagnation in post-war Britain. Using the nested scales of region, city and case-study sites, the book explores the relationships between Whitehall legislation, its interpretation by local government planning officers and the on-the-ground impact through urban architectural projects. Each chapter highlights the connections between policy goals, global narratives and the design and construction of cities. The Cold War, decolonialisation, rising consumerism and the oil crisis all feature in a richly illustrated account of architecture and planning in post-war Manchester.

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