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      • Warhammer Adventures: City of Lifestone

        by Tom Huddleston

        Raised as a slave in the Darkoath camps of Aqshy, Kiri dreams of a better life. Of a city of wonders, the place of her birth… Lifestone! She despairs of ever reaching it until a fateful day arrives when her barbarian captors are attacked by Sigmar's noblest warriors, the Stormcast Eternals. Seizing her chance, Kiri flees through a mysterious realmgate that takes her far from the fiery lands of Aqshy. She arrives in the realm of Ghyran and finds the city of Lifestone. But a curse lies on this place, withering its noble spirit. Her path leads her to a special group of children who, like her, are realm-marked – the prophecised saviours of Lifestone. There's Thanis, the fighter; Alish, the inventor; Kaspar; the sneak and Elio, the healer. But dark forces are allying against the children and will do anything to stop them achieving their destiny.

      • Warhammer Adventures: Attack of the Necron

        by Cavan Scott

        On the hive world of Targian, Zelia Lor helps her mother search for ancient tech, digging up treasures of the past on the wind-blown plains. They are happy. They are safe. All that changes when the Necrons attack. Without warning, a host of robotic ships appear in the skies above Targian and rip the planet apart. Separated from her mother, Zelia must escape the doomed world, her only hope a scrambled transmission promising safety at a mysterious place known only as the Emperor’s Seat. Launched in an escape pod, she crashes on an icy wasteland far, far from home. But Zelia is not alone. She is joined by a rag-tag group of survivors – the street-tough juve Talen, gadget-obsessed Martian boy Mekki and super-intelligent alien-ape, Fleapit.

      • March 2020

        Ghoulslayer

        by Darius Hinks

        In the bleak, haunted underworld of Shyish, a vengeful Slayer seeks the Lord of Undeath. Gotrek Gurnisson returns, his oaths now ashes alongside the world-that-was, his fury undiminished. Branded with the Master Rune of Grimnir, the God that betrayed him, and joined by Maleneth Witchblade, a former Daughter of Khaine turned agent of the Order of Azyr, the hunt has taken them far and wide through the Realm of Death. Will Gotrek find a path to the Undying King or will the underworlds claim him as their own?

      • June 2018

        Soul Wars

        by Josh Reynolds

        It is said that all who live belong ultimately to the Undying King. In the shadowy lands of Shyish, Nagash, God of Death, calls forth his soulless legions to reassert his dominion. His dread advance begins with the free city of Glymmsforge, bastion of Azyr in the Realm of Death. Standing between Nagash and his prize are the brooding Anvils of the Heldenhammer, an ancient host of Stormcast Eternals, and Lord-Castellant Pharus Thaum, guardian of the Ten Thousand Tombs. As battles between the living and the dead rage throughout the Mortal Realms, the War of Heaven and Death begins anew. But even Sigmar’s chosen may not be enough to cease the onslaught. For how does one destroy what is already dead.

      • Fiction
        May 2021

        Dark Imperium

        by Guy Haley

        Fell times have come to the galaxy. Cadia has fallen, destroyed by the onslaught of Chaos. A Great Rift in the warp has opened, and from its depths spew daemons and the horrors of Old Night. But all hope is not lost… A hero, long absent, has returned, and with him comes the wrath of the Ultramarines reborn. Roboute Guilliman has arisen to lead the Imperium out of darkness on a crusade the likes of which has not been seen since the fabled days of the Emperor. But never before have the forces of Ruin amassed in such numbers, and nowhere is safe from despoliation. From the dreaded Scourge Stars come the hordes of the Plaguefather, Lord Nurgle, and their pustulent eye is fixed on Macragge. As the Indomitus Crusade rages on, Guilliman races to Ultramar and a confrontation with the Death Guard.

      • December 1999

        First And Only

        by Dan Abnett

        For a thousand years, the Sabbat Worlds have been lost to the Imperium, claimed by the dread powers of Chaos. Now, a mighty crusade seeks to return the sector to Imperial rule. And at the forefront of that crusade are Colonel-Commissar Ibram Gaunt and the Tanith First and Only – better known as Gaunt’s Ghosts.   Trapped in the grinding trench warfare of Fortis Binary, the Ghosts find themselves drawn into a conspiracy to assassinate the crusade’s leader, Warmaster Macaroth. With enemies all around them and no one to trust, Gaunt and his men must find a way to save the warmaster and prevent the Sabbat Worlds Crusade from falling into anarchy – even if it means waging war on their supposed allies.

      • December 2001

        Eisenhorn: Xenos

        by Dan Abnett

        The Inquisition moves amongst mankind like an avenging shadow, striking down the enemies of humanity with uncompromising ruthlessness. When he finally corners an old foe, Inquisitor Gregor Eisenhorn is drawn into a sinister conspiracy. As events unfold and he gathers allies - and enemies - Eisenhorn faces a vast interstellar cabal and the dark power of daemons, all racing to recover an arcane text of abominable power: an ancient tome known as the Necroteuch.

      • December 2006

        Horus Rising

        by Dan Abnett

        It is the 31st millennium. Under the benevolent leadership of the Immortal Emperor, the Imperium of Man has stretched out across the galaxy. It is a golden age of discovery and conquest. But now, on the eve of victory, the Emperor leaves the front lines, entrusting the great crusade to his favourite son, Horus. Promoted to Warmaster, can the idealistic Horus carry out the Emperor's grand plan, or will this promotion sow the seeds of heresy amongst his brothers? Horus Rising is the first chapter in the epic tale of the Horus Heresy, a galactic civil war that threatened to bring about the extinction of humanity.

      • October 2020

        Steps to Deliverance

        by Mark Barber

        Over a decade after violating his ruthless orders from his superiors in the Basilean military, ex-legion captain Dionne emerges from hiding in the Mountains of Tarkis, leading a force of rebels against the dark forces of the Abyss. Desperate to clamp down on the popular rebel leader, the Basilean Duma dispatches a force to bring the former legion officer to justice. Leading the paladins of this force is Tancred, freshly promoted and harboring political ambitions of his own. Under the brutal leadership of Hugh, the commander of the force, Tancred must struggle to find the balance between obeying orders, following the path of righteousness, and advancing his own ambitions.Assisting Tancred is Orion, a violent and dangerous paladin carrying a personal vendetta with Dionne; Constance, a tough and determined mercenary sharing a dark history with Hugh; Aestelle, a lone adventurer whose unique skills betray a mysterious past, and Valletto, a veteran legion mage thrown into the front line against his will.Tancred and Orion must fight the rebels and their sympathizers whilst battling against the politics threatening to tear their force apart from within. They must do battle from the open plains of northern Basilea to the ancient caves below the Mountains of Tarkis, fighting all who cross their path as they give chase to a deadly and determined rebel. And all the while, the dark and deadly influence of the demonic forces of the Abyss continues to play its hand, manipulating events and people alike from afar…

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